Chapter 2 update and delay patch

We are sorry to announce that the second chapter of our MMORPG will be delayed due to unforeseen circumstances. We had originally planned to release the update on October 4th, but we have pushed the date back. We understand that this may be disappointing for some of our players, but we assure you that the extra wait will be worth it. The second chapter of the Cinderstone Online series will have additional features that you might not be expecting.

Chapter 2 update overview

It’s been a little over a month since the release of the Founder’s Packs and we’ve been hard at work on various updates and patches. While we initially planned to have most of these out by now, we ended up running into some unexpected delays. In this post, we’ll give you an overview of what’s been going on behind the scenes and provide some insight into our development process.

First off, we want to apologize for the delay in getting these updates out. We know many of you are eager to see new content and features, and we’re working as quickly as possible to get them to you. However, development is never an exact science and sometimes things take longer than expected.


One of the biggest delays has been with our server infrastructure. When we launched Cinderstone Online Closed beta, we did so with a completely new server setup.  However, this also meant that there were a lot of new things that needed to be ironed out.

We’ve been working hard to optimize our servers and address any stability issues that have arisen. We’re also continuing to work on scaling up our infrastructure so that it can better handle spikes in player traffic. This is a complex process and it’s taking longer than we had hoped, but we’re making good progress.


When we were reexamining what’s needed to make the game better, we also noticed some things that needed to be changed. One of the biggest issues is rewards – especially rewards for playing different activities. We are completely revamping word-boss rewards, dungeon rewards, and grinding rewards. This includes adding new items and power-ups to those from world exploring.

Caravan system

With our new caravan system, we will introduce a mission system and an easier way to find guards who can help you defend your caravans. We will also provide an automatic payment system so that guards are compensated when they successfully complete missions.


We’re thinking about changing the dungeon system by adding a level system. This way you can unlock new levels for the same dungeon to get better rewards. Every dungeon will also give you a unique item that will help power up your character!

Classes customization

We value customization, so we’re adding a new way to change your build. In the coming weeks, we’ll add a new gem system and elemental defences for attack points. This will give you more ways to have your character stand out and be uniquely customized in the way you want!

Rogue and classes balance

The rogue class has been lacking skills, so we’ve finally added the missing abilities to them. We also took a look at some balance for the basic classes and fixed anything that needed changing.


We have been working hard to ensure that the game is balanced and fun for everyone, and we believe that this update will live up to those expectations. Thank you for your patience as we continue to work on making the best possible gaming experience for all of our players.

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