The Berserker isn’t afraid, rushes into the centre of the battle and destroys the surrounding enemies.
The Warlord withstands incoming attacks, a semi-tank with the ability to attract enemies while dealing damage.
Paladins are brave knights who’ve sworn an oath to protect the world from evil. Paladins are masters of front-line combat and can also heal the wounds of their allies. Heavy armour, shields and a skilful use of the sword make the honourable paladin a force to be reckoned with.
The Guardian is a valued asset for position control and has a massive taunting ability.
The Harkonien are powerful sorcerers who sacrifice their own life force to gain Harkon knowledge. The Harkonien use this forbidden magic to consume the souls of their enemies and thus increase the power of their offensive spells.
The Conjurer is the henchman of Harkon from another dimension. Master of the dark arts who can curse and control the battlefield.
The Priest uses great protective buffs and healing abilities for good support of the party.
The Cleric is more aggressive in dealing with damage, and critical hits and uses a speed buff suitable for speed runs in dungeons.
The Hunter is a master at hiding and trapping, using musket and melee weapons.
The Assassin moves very quickly and is able to increase damage by using special debilitating spells on enemies.
The Marksman have fast combat and movement skills.
The Arbalist is a master of ranged combat who uses a heavy crossbow as the main weapon. The Arbalist sacrifices agility to launch devastating attacks on his enemies.